[Flash 15+]
June 2015
Away3d and Mixamo integration test
Adobe acquired Mixamo so I run a test to load mixamo models into Away3D the official Flash 3d Engine.
First thing to know, Away3D don’t support .FBX and don’t plan to support it ; during Flash Online Conference #12 Rob Bateman recommand to use convertion tools.
Away3d offer a partial support for collada, with the current version I was not abe to animate mixamo’s Mutant, so I tried to convert my DAE (collada) model to md5 (doom’s 3 model) with Blender (using a custom script) without success :/
But, this is just the begining I will try different tools and find a way to convert collada to md5 ^^
* * * UPDATE
@lizhi525 ‘s https://t.co/fZEUev6GdL project can render animated FBX models from @Mixamo using #flash #stage3D pic.twitter.com/riGCAtDkxE
— Bessis Christophe (@YoupSolo) 26 Octobre 2015